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Immersive Vr Multiplayer E-Sports Game Console for Competitive Play
US$2,300.00
1 Piece

Product profile

Customization

Available

Age

15-50 Years Old

Certification

CCC, CE, FCC, ISO, RoHS

Model NO.

VR e-sports vs. gaming machine

Claw Type

1

Coin Operated

Yes

Customized

Customized

Power

100W

Voltage

110-240V

Material

Metal Moulding

Feature

Recreation

Colour

Picture Color

Application Scenario

Video Game Arcade

Condition

New

Player

2

Type

Prize Game Machine

Transport Package

Material Flow

Specification

Two-player game console

Trademark

SHANGHAOJIA

Origin

Guangdong

HS Code

6040458422

Production Capacity

50000

Key features

Certified Safety Standards: Equipped with CCC, CE, FCC, ISO, and RoHS certifications for global compliance.
Customized Design Options: Offers customized material, color, and feature options to meet specific needs.
One-Year Warranty Coverage: Includes a one-year warranty with free replacement parts for any defects.
24/7 Lifelong Support: Provides 24-hour online technical support throughout the product's lifetime.
Multi-Currency Payment: Accepts USD, EUR, CAD, AUD, HKD, GBP, and RMB for flexible transactions.
Diverse Delivery Terms: Supports FOB, CFR, CIF, EXW, CIP, FCA, CPT, DDP, DDU, Express, and DAF.
Large Scale Manufacturing: Factory covers 10,000 square meters with advanced R&D and production teams.
Flexible Lead Time: Off-season delivery within 15 workdays; peak season within one month.

Company profile

Business Type: Manufacturer/Factory, Trading Company, Other, Group CorporationExport Year: 2021-10-01Nearest Port: Guang zhou, shenzhen, zhejiangAverage Response Time: ≤0.49hTerms of Payment: Money Gram, T/T, PayPal, etc.International Commercial Terms(Incoterms): FOB, EXW, DDP, CFR, CIF

AI-Powered supplier vetting

SummaryGuangzhou Shanghaojia is identified as a professional supplier of video game and entertainment equipment, with stated R&D, design, manufacturing, installation, sales, and technical support capabilities. It offers broad customization and 3D software design services, and reports documented inspection, corrective-action, complaint-handling, quality-assurance, and material-traceability practices. The supplier lists several management-system certifications and has experienced R&D engineers and quality-control personnel. Production information indicates substantial capacity for claw machines, vending machines, and adult human simulators, although some product output entries are incomplete. Financial records are identified for multiple years, but the supplied slices do not provide sufficient evidence to assess financial strength. No customer cases are explicitly documented, and SDK availability, environmental compliance status, and fire-drill status remain limited or unknown.
Supplier typeThe supplier is explicitly described as a professional technical supplier and specializes in the development, design, manufacturing, installation, and sales of video game entertainment equipment. Its stated business scope also includes vending machines, electronic products, and animation game development, supporting classification as a specialized entertainment-equipment supplier.
CertificationsThe supplier lists QHSE, ISO 9001, ISO 14001, QSR, and QC 080000 certifications under its management-system certifications. The slice does not provide certificate numbers, validity periods, or certification scope, but it explicitly indicates multiple certifications are held.
After-Sales capabilityThe supplier states that it provides lifetime after-sales technical support and has a patient after-sales team. It also reports clear, followed procedures and records for corrective and preventive actions and customer complaints, providing explicit evidence of structured support and complaint handling.
R&D capabilityThe supplier reports professional R&D capability, an R&D team, advanced design and technology, and 11–20 years of total R&D engineer experience. However, it explicitly has no available SDK, so its innovation capability is positive in R&D and design but not fully supported for SDK-based development.
Production capacityThe supplier describes manufacturing capability and reports annual capacities of 10,000 claw machines, 10,000 vending machines, and 100,000 adult human simulators; output entries for children’s video games and VR products are incomplete. Its production team and documented finished-product inspection method further support operational capability, though capacity coverage is only partial across product categories.
Customization capabilityThe supplier explicitly offers customization from designs, customization from samples, full customization, minor customization, and flexible customization. It also provides 3D software design services, indicating broad support for customized product development.

Product Q&A

Q:What services can we provide?
A:
Accepted delivery methods :FOB, CFR, CIF, EXW, CIP, FCA, CPT, DDP, DDU, Express, DAF; Accepted payment currency: USD, EUR, CAD, AUD, HKD, GBP, RMB; Accepted payment methods: Wire transfer, L/C, D/P, MoneyGram, Credit card, paypal, Western Union, Cash, Escrow; Languages: English, Chinese, Spanish, Japanese, French
Q:What about the warranty?
A:
We offer a one-year warranty, and if there is any problem during the warranty period, we will send you a new part to replace the damaged part Warranty period. If we have questions and questions about our products, we will provide lifelong online 24 hours service.
Q:Why do you want to buy from us instead of other suppliers?
A:
EPARK specializes in the development, design, manufacture, installation and sale of luxury entertainment equipment. Our sales team trained the machine in every detail, Such as the technical specifications of the game console, various parts, gameplay and functions
Q:What is the average lead time?
A:
Peak Season Lead Time: one month; Off Season Lead Time: within 15 workdays.
Q:What payment methods are accepted?
A:
Wire transfer, L/C, D/P, MoneyGram, Credit card, paypal, Western Union, Cash, Escrow.

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