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Interactive Amusement Hall Motorcycle Racing Simulator for Sale
US$2,000.00
1 unit

Product profile

Customization

Available

Certification

CE, FCC

Customized

Customized

Model NO.

motorcycle game console

Multiplayer Mode

Supported

Networking Capability

Local Multiplayer

Resolution

1080P

Seat Adjustment

Manual Adjustment

Simulator Type

Dynamic

Suitable Age

All Ages

Material

Metal Moulding

Feature

Recreation

Colour

Picture Color

Applicable Occasion

Indoor and Outdoor

Condition

New

Player

1

Type

Prize Game Machine

Transport Package

Logistics Delivery

Specification

150*1500*180cm

Trademark

SHANGHAOJIA

Origin

Guangzhou

HS Code

6040458422

Production Capacity

50000/Years

Key features

Dynamic Simulator Experience: Features a dynamic motion platform for immersive racing simulation.
High Resolution VR Helmet: Equipped with high-resolution PICO VR helmet for 1080P clarity.
Customized Design Available: Fully customizable material, color, and features to meet specific needs.
Multiplayer Mode Support: Supports local multiplayer mode for interactive gaming sessions.
12 Months Super Warranty: Comprehensive 12-month warranty coverage for the motorcycle simulator.
Optional Coin System: Coin system is optional, saving labor costs and simplifying control.
CE and FCC Certified: Meets international safety standards with CE and FCC certifications.
Professional Software Solution: Includes professional software and third-party PC system integration.

Company profile

Business Type: Manufacturer/Factory, Trading Company, Other, Group CorporationExport Year: 2021-10-01Nearest Port: Guang zhou, shenzhen, zhejiangAverage Response Time: ≤0.10hTerms of Payment: Money Gram, T/T, PayPal, etc.International Commercial Terms(Incoterms): FOB, EXW, DDP, CFR, CIF

AI-Powered supplier vetting

SummaryGuangzhou Shanghaojia is identified as a professional supplier of video game and entertainment equipment, with stated R&D, design, manufacturing, installation, sales, and technical support capabilities. It offers broad customization and 3D software design services, and reports documented inspection, corrective-action, complaint-handling, quality-assurance, and material-traceability practices. The supplier lists several management-system certifications and has experienced R&D engineers and quality-control personnel. Production information indicates substantial capacity for claw machines, vending machines, and adult human simulators, although some product output entries are incomplete. Financial records are identified for multiple years, but the supplied slices do not provide sufficient evidence to assess financial strength. No customer cases are explicitly documented, and SDK availability, environmental compliance status, and fire-drill status remain limited or unknown.
Supplier typeThe supplier is explicitly described as a professional technical supplier and specializes in the development, design, manufacturing, installation, and sales of video game entertainment equipment. Its stated business scope also includes vending machines, electronic products, and animation game development, supporting classification as a specialized entertainment-equipment supplier.
CertificationsThe supplier lists QHSE, ISO 9001, ISO 14001, QSR, and QC 080000 certifications under its management-system certifications. The slice does not provide certificate numbers, validity periods, or certification scope, but it explicitly indicates multiple certifications are held.
After-Sales capabilityThe supplier states that it provides lifetime after-sales technical support and has a patient after-sales team. It also reports clear, followed procedures and records for corrective and preventive actions and customer complaints, providing explicit evidence of structured support and complaint handling.
R&D capabilityThe supplier reports professional R&D capability, an R&D team, advanced design and technology, and 11–20 years of total R&D engineer experience. However, it explicitly has no available SDK, so its innovation capability is positive in R&D and design but not fully supported for SDK-based development.
Production capacityThe supplier describes manufacturing capability and reports annual capacities of 10,000 claw machines, 10,000 vending machines, and 100,000 adult human simulators; output entries for children’s video games and VR products are incomplete. Its production team and documented finished-product inspection method further support operational capability, though capacity coverage is only partial across product categories.
Customization capabilityThe supplier explicitly offers customization from designs, customization from samples, full customization, minor customization, and flexible customization. It also provides 3D software design services, indicating broad support for customized product development.

Product Q&A

Q:How to pay the payment?
A:
You can choose transfer to our bank account or western union,30% for deposit before produce,and 70% balance before shipping.
Q:How about warranty for 9D VR cinema?
A:
We provide one year warranty,will send you the new part to exchange the damage one when have any problem during the warranty period.
Q:How about the shipping for 9D VR cinema?
A:
There are two dif
Q:What is the lead time for production?
A:
Peak season lead time is one month, while off-season lead time is within 15 workdays.
Q:What payment methods are accepted?
A:
We accept Money Gram, T/T, PayPal, and Western Union.

Send Inquiry

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