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Indoor Ar Virtual Football Simulator Interactive Wall Soccer Football Game
US$8,000.00
1-2 Sets
US$7,500.00
3+ Sets

Product profile

Customization

Available

Material

Metal

Entertainment Projects

Ar Simulator

Model NO.

JM-AR-Football12

Age

Three Years of Age or Older

Suitable for

Amusement Park

Productive Technology

Injection Molding

Customized

Customized

Allowable Passenger

5/10

Certification

TUV, ISO9001, CE

Condition

New

Player

Multiple

Apply

Game Center

Style

Interactive Game

Software

Gooest Football.V 1.0

Projector

SD/HD Project Laser Projector

Theatre Curtain

1 Set

Game Mode

2 Modes

Transport Package

Wooden Box

Trademark

JAMMA

Origin

China-Guangdong

Production Capacity

1000

Key features

Immersive AR Experience: Augmented reality technology recreates real football scenes with dynamic camera angles and crowd cheers.
Multiple Game Modes: Features penalty and free-kick modes with 3-5 minute and 5-10 minute durations respectively.
Customizable Configuration: Supports customized player count, game center application, interactive style, and software versions.
High Site Adaptability: Designed with high fitness for various amusement park sites and game centers.
Advanced Projection System: Equipped with SD/HD laser projectors for clear and immersive visual performance.
Certified Safety Standards: Obtained TUV, ISO9001, and CE certifications ensuring product safety and quality.
OEM and ODM Services: Manufacturer offers full OEM and ODM customization services for brand and design.
Durable Metal Construction: Built with high-quality metal materials and injection molding technology for longevity.

Company profile

CertifiedBusiness Type: Manufacturer/Factory & Trading Company CertifiedR&D Capacity: ODM Service Available & OEM Service Available CertifiedNearest Port: Guangzhou PortAverage Response Time: ≤8.65h CertifiedTerms of Payment: LC, T/T, PayPal, etc. CertifiedInternational Commercial Terms(Incoterms): FOB, CIF, EXW

AI-Powered supplier vetting

SummaryJamma Amusement Technology is a China-based amusement-equipment supplier established in 2011, with stated R&D, production, sales, operations, and project-construction capabilities in VR/AR and related entertainment products. It reports an 800 m² manufacturing plant, 47 employees, three years of R&D-engineer experience, professional sales, production, and after-sales teams, and technical support. The supplier states that it has served projects in Egypt, the Philippines, Kenya, and Saudi Arabia, and exports to Africa, Southeast Asia/Mideast, and North America. However, no supplier-management-system certifications are reported, and the evidence does not establish detailed customization processes or independently verified financial strength. The supplied records also contain differing legal/company names, so entity identity should be verified before contracting.
Supplier typeThe supplier is described as a China-based limited company engaged in R&D, manufacturing, sales, operation, and project construction for VR/AR and other high-tech entertainment equipment. The records identify both Jamma Amusement Technology Co., Ltd. and Guangzhou Yihuanyuan Electronic Technology Co., Ltd., indicating that the exact contracting entity should be confirmed.
CertificationsThe supplier-management-system certification field is explicitly reported as NIL. No qualifying management-system certification is evidenced in the supplied slices.
After-Sales capabilityThe supplier states that it has a professional production and after-sales team with comprehensive skills and experience, and provides full technical support. This is explicit evidence of an after-sales function, although service scope and response metrics are not provided.
R&D capabilityThe supplier reports years of independent development and innovation, R&D and production of 5D/7D cinema and VR/AR products, and a standardized high-tech product range. Three years of R&D-engineer experience is also stated, supporting innovation activity but not independently verifying its depth.
Production capacityThe supplier states that it operates an 800 m² manufacturing plant and produces multiple VR and entertainment products, with peak-season fulfillment stated at one month and off-peak lead time within 15 working days. These details support production capability, though capacity volume and equipment are not specified.
Client casesThe supplier explicitly cites successful cases involving PICKALBATOS Group in Egypt, FANTASYLAND in the Philippines, JUJIAMALL in Kenya, and FAMILY CENTE in Saudi Arabia. These references demonstrate claimed international project experience, although project scope and independent verification are not provided.

Product Q&A

Q:What game modes are available?
A:
The simulator offers two modes: Penalty (3-5 minutes) and Free-kick (5-10 minutes).
Q:Can the machine be customized?
A:
Yes, it supports customization for player count, software version, style, and application scenarios.
Q:What is the minimum age requirement?
A:
The product is suitable for children aged three years and older.
Q:What certifications does the product have?
A:
It holds TUV, ISO9001, and CE certifications.
Q:How many passengers can the machine accommodate?
A:
The allowable passenger capacity is 5 or 10 people.

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